Mouse Sensitivity Converter

Mouse Sensitivity Converter — Free & Accurate

Convert your mouse sensitivity between 60+ FPS games instantly. Whether you're switching from CS2 to Valorant, Apex to Warzone, or picking up any new shooter, this mouse sensitivity converter calculates the exact equivalent setting so your aim feels identical — no muscle memory lost, no guesswork.

 
Mouse Sensitivity Converter

Sensitivity Converter

✓ Free 100+ Games No Signup
Please select both games and enter your sensitivity.
Converted Sensitivity

How to Convert Your

Mouse Sensitivity For Free

Converting your sensitivity takes four steps and less than 10 seconds — no math required on your end.

01

Pick Your Games

Select the game you're converting from and the game you want to play next.

02

Enter Sensitivity

Type in your current in-game sensitivity value exactly as it appears in your settings.

03

Add DPI (Optional)

If you're also switching mice, enter both DPI values for a fully accurate conversion.

04

Get Your Result

Instantly see your converted sensitivity, plus eDPI and cm/360 for precision.

Why You Need a Mouse Sensitivity Converter

Every FPS game implements mouse input differently. Game engines apply their own internal multiplier (sometimes called a "yaw value") to your raw mouse movement before translating it into camera rotation. This means a sensitivity of 1.0 in CS2 is mathematically nowhere close to 1.0 in Valorant — despite the numbers looking identical.

If you switch games and just guess a sensitivity that "feels close," you're starting your aim training from scratch. Flick shots overshoot or undershoot, tracking feels jittery, and weeks of muscle memory go to waste. A mouse sensitivity converter solves this by calculating the exact mathematical equivalent — the setting that makes the same physical mouse movement produce the same in-game rotation, regardless of which game you're in.

The Manual Method (and why it's painful)

Technically, you can do this yourself: measure the physical distance your mouse travels for a full 360° rotation in Game A, then adjust Game B's sensitivity until the same physical distance produces the same 360° turn. This requires a tape measure, a mousepad with measurements, and several rounds of trial and error per game. A converter does the same calculation instantly using each game's verified sensitivity multiplier — that's the entire value of this tool.

The Sensitivity Conversion Formula

Here's the exact math running behind the scenes when you hit convert:

Conversion Formula

  1. New Sensitivity = (Old Sensitivity × Game A Multiplier) ÷ Game B Multiplier
  2. New Sensitivity = (Old Sensitivity × Game A Multiplier) ÷ Game B Multiplier

Worked Example

  1. CS2 sensitivity 1.0Valorant 0.314
  2.  Apex Legends sensitivity 2.0CS2 2.96
  3.  Warzone sensitivity 5.0Apex Legends 3.38

eDPI and cm/360 — What These Numbers Mean

Two extra numbers appear with every conversion result. Here's what they actually tell you:

eDPI (Effective DPI)

eDPI is your mouse's DPI multiplied by your in-game sensitivity. It collapses both settings into a single comparable number — useful when comparing your setup to a pro player's, even if your DPI values are completely different. Two players can have wildly different DPI and sensitivity settings yet share the exact same eDPI, meaning their mouse moves at the same actual speed.

cm/360

cm/360 is the physical distance, in centimeters, your mouse has to travel across your mousepad to complete one full 360° in-game turn. Unlike eDPI, cm/360 also accounts for each game's specific yaw value, making it the single most accurate way to compare sensitivity feel across different games. Most competitive FPS players settle somewhere between 30–50 cm/360.

MetricWhat It MeasuresBest Used For
Sensitivity ValueThe raw in-game settingEntering exact game settings
eDPIDPI × SensitivityComparing setups quickly
cm/360Physical mouse distance per 360°True cross-game feel matching

Popular Sensitivity

Conversions

These are the most frequently searched game-to-game conversions. Click any pair to jump straight to a dedicated converter pre-loaded with both games.

Supported Games

This mouse sensitivity converter currently supports 60+ titles across every major FPS sub-genre, with new games added regularly based on community requests.

What is a mouse sensitivity converter?

Why your sensitivity feels different in every game

Every game uses its own internal yaw multiplier to translate mouse movement into camera rotation. CS2 uses a multiplier of 1.0, Valorant uses 3.18×, and Apex uses 1.48×. This means a sensitivity of 1.0 in CS2 is a completely different physical mouse speed than 1.0 in Valorant or Apex.

Switching games without converting means your muscle memory — built up over hundreds of hours — resets to zero. A mouse sensitivity converter solves this by doing the exact math to make your physical mouse movement produce the same in-game rotation angle in both games

Key metrics explained

  • cm/360° — The physical distance your mouse travels for a full 360° rotation. This is the most reliable way to match feel across different games, mice, and DPI settings. Most competitive players use 30–50 cm/360.
  • eDPI — Effective DPI = your mouse DPI × in-game sensitivity. It gives a universal number to compare setups. CS2 pros average 600–1200 eDPI; Valorant pros average 200–400 eDPI.
  • Yaw multiplier — Each game's internal conversion rate for turning mouse counts into degrees of in-game rotation. Our converter uses verified multipliers for every supported game.
  • DPI — Dots per inch. Only matters when changing your mouse. If you keep the same mouse, sensitivity conversion works without DPI input.
  • Hipfire sensitivity — Your base look sensitivity, which is what this converter targets. ADS/scope sensitivities vary per game by design.

See common sensitivity conversions

Real results from the most popular game-to-game conversions — calculated using verified multipliers.

CS2 → Valorant

0.314 From: 1.0 @ 800 DPI

Valorant → CS​

3.18 From: 1.0 @ 800 DPI

Apex → Valorant

0.427 From: 2.0 @ 800 DPI

Warzone → CS2

1.72 From: 6.0 @ 800 DPI

Fortnite → CS2

0.92 From: 0.5 @ 800 DPI

OW2 → Valorant

0.218 From: 7.0 @ 800 DPI

Sensitivity settings of top pro players

See what DPI and sensitivity the best players use, then instantly convert their settings to match your own setup.

PlayerGameDPIIn-Game SenseDPIcm/360 
s1mpleCS24003.091,23629.4 cmConvert mine
TenZValorant8000.40832641.3 cmConvert mine
ShroudValorant4500.7835138.4 cmConvert mine
AceuApex8001.31,04035.7 cmConvert mine
NickmercsWarzone8006.04,80033.9 cmConvert mine

Who This Tool Is For

  • Competitive players switching their main game and wanting to preserve their trained aim
  • Players testing a new release and wanting a sensible starting sensitivity instead of guessing.
  • Anyone upgrading to a new mouse with a different DPI than their old one.
  • Coaches and content creators comparing sensitivity setups across different games.
  • Players who switch between ranked play in one game and casual play in another regularly.

Frequently Asked Questions

Everything you need to know about mouse sensitivity conversion, eDPI, cm/360, and how the tool works.

What is a mouse sensitivity converter?
A mouse sensitivity converter is a free tool that translates your in-game sensitivity from one game to another so that physically moving your mouse the same distance always produces the same rotation angle. This preserves your muscle memory when switching between games like CS2, Valorant, Apex Legends, Warzone, and any other FPS title. Every game uses a different sensitivity scale internally, making direct comparison impossible without conversion.
Every game developer implements mouse input using its own internal yaw multiplier. CS2 uses a multiplier of 1.0, Valorant uses approximately 3.18, and Apex Legends uses 1.48. A sensitivity value of "1.0" means something completely different in each game. Without conversion, moving your mouse 20 cm to the right will turn your camera a different number of degrees in each game, making your aim inconsistent and requiring you to relearn your muscle memory from scratch.
DPI is optional. You only need to enter your DPI if you are also switching to a new mouse with a different DPI setting. If you are keeping the same mouse, leave the DPI fields empty and the converter will produce a perfectly accurate result based on your in-game sensitivity values alone.
cm/360 is the physical distance your mouse must travel to complete a full 360-degree rotation in-game. It is calculated using the formula: cm/360 = 36000 ÷ (sensitivity × yaw multiplier × DPI) × 2.54. This measurement is hardware-independent, meaning it stays consistent regardless of your DPI or which game you play, making it the most reliable sensitivity benchmark. Most competitive FPS players sit between 30–50 cm/360.
eDPI (effective DPI) is your mouse DPI multiplied by your in-game sensitivity. For example, 800 DPI × 0.4 sensitivity = 320 eDPI. It gives a single universal number you can use to compare sensitivity across players with completely different mice and settings. Two players can have different DPI values and different in-game sensitivities but share the same eDPI and the same actual aiming speed. Most CS2 pros sit between 600–1200 eDPI, while Valorant pros average 200–400 eDPI.
Yes, as long as you enter your exact current sensitivity rather than a rounded estimate. The conversion uses verified hipfire multipliers for each supported game and produces a mathematically equivalent 360° rotation distance. ADS and scoped sensitivities can vary slightly due to each game's unique zoom implementation.
 
The vast majority of pro FPS players use either 400 DPI or 800 DPI. These settings produce the smoothest sensor interpolation on most modern gaming mice. The DPI number itself matters less than the resulting eDPI — which is why two pros can use the same eDPI with completely different DPI settings. If you want to copy a pro's feel, match their cm/360 value, which is the most reliable target regardless of your hardware.
The vast majority of pro FPS players use 400 DPI or 800 DPI. This gives the smoothest interpolation on most sensors. The key number is eDPI, not DPI alone. Most CS2 pros sit at 600–1200 eDPI and Valorant pros at 200–400 eDPI.
Use the Request Game page to submit your game. We verify the sensitivity multiplier and add it to the converter, usually within a few days. We currently support 100+ games and add new ones every week based on community requests.
 
The current converter focuses on hipfire sensitivity, which is the standard for ensuring consistent muscle memory across games. ADS sensitivity varies significantly between games because each title implements its own zoom multiplier logic independently of hipfire. For games like Valorant and CS2 that allow ADS sensitivity adjustment, we recommend first setting your hipfire sensitivity using this converter, then adjusting ADS feel manually in-game using the FOV-scale method.
 
Yes. Mouse acceleration changes your effective sensitivity based on how fast you move the mouse, which makes your aim inconsistent and prevents sensitivity conversion from working accurately. In Windows, go to Mouse Settings → Additional mouse options → Pointer Options and uncheck “Enhance pointer precision.” In-game, ensure raw input is enabled if the game supports it, as this bypasses Windows pointer settings entirely.
DPI (dots per inch) is a hardware setting on your mouse controlling how far the cursor moves per inch of physical movement. In-game sensitivity is a software multiplier applied on top of that. Changing either one changes how fast your aim moves — eDPI combines both into a single comparable number.
 
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